![]() It’s a much more vibrant game, and like stablemate Farm Heroes Saga, the art is actually fairly appealing, as opposed to the frankly ghastly work in older King games. Bubble Witch Saga 2 improves on all of those faults to a very impressive degree. The art design in the game is absolutely awful, even by King’s standards, and there’s only one type of stage, which gets pretty monotonous in a hurry. The assets are tiny and clearly not designed for iOS, and even though it’s a vertically-oriented game, it’s only playable in landscape. The original game was King’s first on iOS, and it’s pretty obvious these days. I think there’s room for both in the world. ![]() That said, while I probably wouldn’t recommend this over New Bust-A-Move ($4.99), I would recommend it in addition to that game. It may well be that the idea is just too specific to try to build on without coming off like a clone. The result is something that feels a bit more removed from Taito’s game, but still awfully close. The sequel, creatively titled Bubble Witch Saga 2 (Free), takes the extremely uninspired gameplay of its predecessor and adds many of the things we’ve seen in recent games from King. You shoot colored bubbles from the bottom of the screen, trying to match three of a kind to remove them from the play area. Bubble Witch Saga (Free) is a fairly blatant imitation of Taito’s Puzzle Bobble/ Bust-A-Move. Some of King’s games, however, are a lot closer to their obvious inspirations. King’s match-3 games, like Candy Crush or Farm Heroes Saga (Free), use familiar mechanics and add a few twists, with the result being at least as original as, say, Dr. I think it’s also widely-accepted that many of its games owe a very large debt to existing puzzle games. I think it’s also pretty well-known that its games are really, really hard, and sometimes it’s difficult to tell if things are rigged against you just to sell you IAP or simply just randomly cruel to keep you from flying through the games. I think it’s fairly safe to say at this point that its games have very broad appeal, with people of both genders, all ages, and many walks of life having a great time playing them. ![]() Their iOS lineup is just a small fraction of what it has released, though it’s fairly representative of King’s strengths and weaknesses. ![]() Candy Crush Saga (Free) creator King has a fairly extensive catalog of puzzle games it has developed over the last several years. ![]()
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